Blue Mage

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Blue Mage Job

Blue magic is an art that allows a person to mimic the awesome powers of monsters and far exceed the normal boundaries of mortals.

However, a blue mage uses the techniques of beasts in the form of a person, placing enormous strain on his or her physical self. And while the magical process of absorbing a monster’s essence into oneself has reduced the occurrence of physical incidents, there is an increased danger of a blue mage succumbing mentally and spiritually to the beast within...
No Immortal in history has ever reached the end of his natural lifespan, and this speaks eloquently of the pain they endure despite improvements to their art. There is even talk of an Immortal who absorbed the essence of an undead creature and can no longer be released from his mortal coil...

Only those with the strength of spirit to resist the savage call of the beast within--and those willing to sacrifice a future to carry out their duty--have the necessary qualities to walk the path of the blue mage.

blu

Blue Mage Starting Ability Scores

 

Hume

Elvaan

Tarutaru

Galka

Mithra

HP

28

30

24

33

28

MP

20

18

26

14

20

STR

6

7

5

7

6

DEX

6

6

6

6

8

VIT

6

7

6

8

6

AGI

6

5

7

6

7

INT

6

5

8

6

6

MND

6

7

6

6

6

CHR

6

6

6

5

5

Blue Mage

Name

LV

Dur

RU

Target

Effect

Azure Lore

1

 

2 hour

Self

Enhances the effect of blue magic spells.

Chain Affinity

40

 

 

Self

Makes it possible for your next "physical" blue magic spell to be used in a skillchain. Effect varies with TP.

Burst Affinity

40

 

 

Self

Makes it possible for your next "magical" blue magic spell to be used in a Magic Burst.

Job Traits

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Dur = Duration; RU = Reuse Time (in minutes)

Acquiring Blue Magic
Blue magic is acquired by learning the special abilities of monsters.

- You can only learn the special abilities of monsters when blue mage is set as your main job.
- You have a chance to acquire blue magic when defeating a monster that has used a learnable special ability.
- It is not possible to learn blue magic that is too far above your level.
- You will not acquire blue magic if you are KO'd when a monster is defeated, or the defeated monster does not yield experience points.

*Some monster abilities cannot be learned as blue magic.
*It is not necessary to be the target of a monster's special ability in order to learn blue magic.

Using Blue Magic
Unlike other magic spells, it is not possible to use blue magic as soon as it is acquired. First, the spells you wish to use must be set.
Using the system described below, you can freely assign the spells you wish to use.

1. Point Total/Maximum
Each blue magic spell is assigned a point value (blue magic points). The level of the blue mage determines the maximum number of points available for setting spells.

2. Maximum Number of Set Spells
The maximum number of blue magic spells that can be set at one time is also determined by the blue mage's level. This maximum number may decrease when the blue mage is under a level restriction and so the set numbers are assigned a color for easy reference.

Blue Magic Points and Max. Number of Set Spells Per Level

Level Blue Magic Points Set Max.
 1-10 10 6
11-20 15 8
21-30 20 10
31-40 25 12
41-50 30 14
51-60 35 16
61-70 40 18
71-75 45 20

Blue magic spells can be set by selecting the Set Spells option after choosing Blue Magic under Magic in the main menu. Please be aware that any time blue magic spells are set, the blue mage will be unable to cast any spells for 1 minute.

Regarding Blue Magic
The help text for blue magic contains various types of information.

1. Blue magic spell
The name of the blue magic spell.
2. Spell effect
The TP information included in "physical" blue magic spells is applicable when using the job ability "Chain Affinity."
3. Blue magic type (Physical/Magical)
There are two types of blue magic spells--physical and magical.
The accuracy for "physical" blue magic is affected by the accuracy of the equipped main weapon.
4. Monster family
This refers to the monster family from which the blue magic spell was learned.
The accuracy and damage of blue magic spells are affected by the relation between different monster families.
5. Status bonus
This bonus is applied to the caster when the applicable blue magic spell is set.
Not all blue magic spells include a status bonus.
6. Usable level
The minimum level required to cast the spell.
7. MP cost
The amount of MP required to cast the spell.
8. Blue magic points
The number of points required to set the spell.
The total number of points used to set blue magic spells cannot exceed the maximum point value.
.